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106 pages in this wiki.

  1. CodesSRYFORBUGS210 trait rerolls. Level 5 is required.
  2. CodesTHANKSFOR8000CCUReward contents not itemized. Listed as a new active code on 2026-10-04. Level 5 is required.
  3. CodesTHANKSFOR7000CCUReward contents not itemized. Listed active around 2026-10-02 to 2026-10-04. Level 5 is required.
  4. CodesTHANKSFOR1MVITSReward contents not itemized. Listed active around 2026-10-02 to 2026-10-04. Level 5 is required.
  5. CodesTHANKSFOR6000CCUReward contents not itemized. Listed active around 2026-10-02 to 2026-10-04. Level 5 is required.
  6. CodesSRYFORRESTART2October 4 list: 15 trait rerolls, 10 mystery capsules, 1,000 gems, and 2,000 coins. An October 3 list instead reported 10 Release Capsules, 10 trait rerolls, 1,000 coins, and 1,000 gems. Level 5 is required.
  7. Codes5KCCU1,000 gems and 5 trait rerolls. Level 5 is required.
  8. Codes500KVISIT1,000 gems and 5 trait rerolls. Level 5 is required.
  9. CodesTHANKFORSUPPORT1,000 gems and 5 trait rerolls. The string is THANKFORSUPPORT, without the second S in THANKS. Level 5 is required.
  10. CodesTHANKSFOR1800CCU500 gems and 5 trait rerolls. An October 3 list worded the same bundle as 5 trait rerolls and 500 gems. Level 5 is required.
  11. CodesFULLRELEASE500 gems and 5 trait rerolls. Level 5 is required.
  12. CodesTHANKSFOR400KVISIT500 gems and 5 trait rerolls. Level 5 is required.
  13. CodesWORLDISALWAYSLEEP5,000 coins, 500 gems, and 5 trait rerolls. An October 3 list reported 5 trait rerolls, 5,000 coins, and 500 gems. Level 5 is required.
  14. CodesTHANKSFOR1000CCU20 trait rerolls. Level 5 is required.
  15. CodesTHANKS800CCUAND3KMEMBERSOctober 4 list: 10 trait rerolls, 10 stat rerolls, 1,000 gems, and 1,000 coins. An October 3 list also included 10 all-stat rerolls and worded the traits as 10 trait rerolls plus 10 stat rerolls. Level 5 is required.
  16. CodesSRYFORBUGSANDFIXBALANCE1,000 gems. Level 5 is required.
  17. CodesSRYFORRESTART1,000 gems and 5 trait rerolls. An October 3 list reported 5 trait rerolls and 1,000 gems. Level 5 is required.
  18. CodesTHANKS600CCU1,000 gems and 10 trait rerolls. Level 5 is required.
  19. CodesSRYFORBUGS10 trait rerolls. Level 5 is required.
  20. CodesANIMEMYSTERIOUS1,000 gems and 10 trait rerolls. Level 5 is required.
  21. CodesRELEASE1,000 gems, 10 trait rerolls, 10 stat rerolls, and 10 all-stat rerolls. An October 3 list matched that bundle and did not list coins. Level 5 is required.
  22. ToolsTrait hit chanceEstimates the chance of seeing a trait at least once across independent rerolls. The default 0.11 matches the reported Absolute Ego rate. A separate 1,400-roll pity was also reported for that trait; this form does not add pity, so a long dry streak can still be inside the guarantee.
  23. ToolsLuc AFK drop chanceEstimates how often an independent AFK reward cycle would include Luc at the reported 0.55% rate. The cycle length itself was not published, so attempts means reward cycles, not minutes.
  24. ToolsEvolution gold still neededSubtracts gold you already have from a recipe fee. The default 7,000 is the early observed Broly fee, not a universal evolution price. Gojo was reported near 5,000 gold before eye items, and Sukuna near 25,000 gold plus a Mysterious Shard and Yuta fingers.
  25. Codes[ 🎉RELEASE ] Anime Mysterious how to redeem codesRedeem checklist after a patch.
  26. Codes[ 🎉RELEASE ] Anime Mysterious expired codesRetired strings and fake-list warnings.
  27. Tools[ 🎉RELEASE ] Anime Mysterious toolsEditorial pickers and calculators.
  28. Tools[ 🎉RELEASE ] Anime Mysterious class pickerPublished roster topics for reference.
  29. Wiki[ 🎉RELEASE ] Anime Mysterious playersRoster hub.
  30. Pages[ 🎉RELEASE ] Anime Mysterious updatesPatch notes and listing-checked changes.
  31. Pages[ 🎉RELEASE ] Anime Mysterious scriptsRisk notes for community automation. No downloads.
  32. Pages[ 🎉RELEASE ] Anime Mysterious official linksGame page, group, and Discord via Roblox Social.
  33. Rankings[ 🎉RELEASE ] Anime Mysterious tier listEditorial S through D boards.
  34. GuidesDay-one progressionPick Naruto, learn Hunt and Defense, hit level 5 for codes, and evolve Broly before you spend gems on gold.
  35. GuidesSummon banners, pity, and filtersPulls cost 50 or 500 gems. A 500-pull pity was seen on featured banners, and the live Unit Index is the rate table.
  36. GuidesGem and gold routesNamek Act 3 Nightmare is the fast early gem loop. Higher acts and raids pay more only when your clear stays short.
  37. GuidesAFK chamber dropsEnter at the Luc NPC. Launch tests recorded Luc near 0.55%, gems on a 5% cycle, and gold on a 40% cycle.
  38. GuidesTrait reroll sourcesHourly shops sell 6 rerolls if you buy both, challenges add a steady trickle, and Absolute Ego is the 0.11% trait with a 1,400 pity.
  39. GuidesClear the Yuta eventYuta Nightmare is a three-phase fight of about three minutes. Gojo freezes the mobs, then the last phase is the boss alone.
  40. GuidesHunt, Defense, and squad slotsDefense is for income. Hunt is for the units that have to meet the wave. A working squad is Speedwagon, Broly, and then Gojo.
  41. GuidesEvolution order and known recipesEvolve Broly from Story materials, then Gojo's Six Eyes, then Sukuna from the Yuta event. Wool waits on Fammy and a large gold pile.
  42. GuidesWhich game passes do a jobStorage and VIP are the passes with a clear mechanical effect. Shiny Hunter, 3x speed, and Autoreroll are convenience. Prices are the ones printed in launch guides.
  43. WikiNarutoRecommended starter, also called Naruta. Movement in tests was about 19 to 20.
  44. WikiGokuAlternate starter. No kit advantage over Naruto was published.
  45. WikiLuffyAlternate starter. No kit advantage over Naruto was published.
  46. WikiSpeedwagonIncome unit, also called Spood. Defense mode generates about 270 Yen a cycle.
  47. WikiSasukeEarly DPS, also called Sasuko. Cheap to place.
  48. WikiBartEarly epic with a low deploy cost. No late kit was published.
  49. WikiTanjiroAlso Tanzaburo. Fast early hits that fall off later. B on the combat board.
  50. WikiBrolyAlso Bori or Bory. First evolution target. Awakened form is S as an accessible carry.
  51. WikiGojoAlso Jo, Jogo, or Goju. Six Eyes is the S-tier form and stops time across the map.
  52. WikiSukunaAlso Sukuno. Evolved domain slash is a top damage tool and needs Yuta materials.
  53. WikiRyuS-tier scaling damage through Deferred Judgment, plus a slow.
  54. WikiYutaAlso Yuto. Pure Love is the S-tier form. The Cursed Ring cuts his cooldown.
  55. WikiWoolAlso Will. Limit OFF stacks Fracture to amp AoE damage. Expensive to evolve.
  56. WikiFammyArea damage, and a piece of Wool's evolution. A on the combat board.
  57. WikiItachiAlso Itacho. Susanoo form is A. Selling him in a fight can buff allies.
  58. WikiWiewFast farm substitute for Itachi. One guide also writes Viel. A built copy was described around speed 20.
  59. WikiTojoAwakened Tojo is A-tier physical DPS without a map freeze.
  60. WikiElforiaAlso Eoria. Hybrid support used when Wool is not ready.
  61. WikiFreeBudget area DPS for early Nightmare. A on the combat board.
  62. WikiLucAFK-chamber Secret, also spelled Luke. Reported near 0.55% per reward cycle.
  63. WikiYamchaAlso Yamacho. B-tier lane hold. A 4-hour AFK unlock existed in early access.
  64. WikiLast HeirAwakened form is B. Only one copy can be placed, and the evolution is scarce.
  65. WikiBulmaAlso Bulme. Raises max Yen in Defense. Does not generate Yen.
  66. WikiBoomDefense-mode Yen cap, same job as Bulma, not an income unit.
  67. WikiSchool GirlSupplemental Yen support with a high deploy cost, reported up to about 800 Yen.
  68. WikiNamekDragon Ball story side and the early gem loop.
  69. WikiKirigakureNaruto story side. Itachi's evolution materials were shown here.
  70. WikiCurse MallJJK-side Story. Higher gem lines and the Gojo material stages.
  71. WikiNamek Act 3 NightmareAbout 14 gems and 40 gold in roughly 33 seconds with starter Naruto on 2x.
  72. WikiJJK Act 5 NightmareUp to about 40 gems and 76 gold. Needs an evolved carry.
  73. WikiWar ArenaAlso called Vahara Arena in one video. About 88 gold and 44 gems.
  74. WikiAlabasta Raid11 to 24 gems and 40 to 100 gold depending on difficulty.
  75. WikiDragon Ball RaidHighest recorded raid line: Act 1 Nightmare about 42 gems and 110 gold.
  76. WikiYuta NightmareAbout 80 gems, 40 gold, and fingers on a three-minute, three-phase fight.
  77. WikiLobby servicesCodes, summons, shops, traits, level rewards, and the AFK chamber all start in the lobby.
  78. WikiCursed RingYuta's cooldown piece. Called best in slot for Pure Love.
  79. WikiItachi ShirtEarly gear from Nightmare Story stage 5.
  80. WikiNaruto PantsEarly gear from Nightmare Story stage 3.
  81. WikiAbsolute EgoAbout 0.11% per roll, with a reported 1,400 pity. Large attack boost and no deployment cap.
  82. WikiTwin StarCuts spawn cooldown and allows two copies. Named for Speedwagon.
  83. WikiBroly evolutionAbout 7,000 gold and Dragon Ball story materials. First recipe to finish.
  84. WikiGojo Six EyesAbout 5,000 gold, two eye items, and charts. Unlocks the map time stop.
  85. WikiSukuna evolutionYuta fingers, 1 Mysterious Shard, and about 25,000 gold.
  86. WikiWool Limit OFFHigh gold and Fammy. Fracture amp, not required to clear launch content.
  87. WikiItachi evolutionMaterials shown in the Naruto story. Side path for faster farms.
  88. WikiGemsSummon currency. 50 for one pull, 500 for ten.
  89. WikiGoldAccount currency for evolutions and the Gold Shop.
  90. WikiYenIn-match currency. Speedwagon's Defense tick is about 270.
  91. PagesHome
  92. GuidesGuidesTask guides for the release build: the first session, banners, farms, traits, the Yuta fight, squad stances, evolutions, and passes.
  93. GuidesBeginner GuideThe shortest path from a new account to the first evolution.
  94. WikiWikiUnits, worlds, farm routes, gear, traits, evolutions, currencies, and the Yuta event.
  95. WikiUnitsFighters and income units with the alias, the way to obtain them, and when to stop upgrading them.
  96. WikiWorldsNamek, Kirigakure, and Curse Mall, the three Story regions with a documented job.
  97. WikiMap & RoutesStages and raids that have a published gem and gold line.
  98. WikiEquipmentCursed Ring and the two early Story drops that have a named source.
  99. WikiTraitsAbsolute Ego and Twin Star, the two traits with a described effect.
  100. WikiCraftingObserved recipes for Broly, Gojo, Sukuna, Wool, and Itachi.
  101. WikiMoneyGems, Gold, and Yen do different jobs. Code posts may say coins.
  102. WikiEventsThe Yuta boss event is the documented live event.
  103. CodesCodesRelease codes reported active through October 4, 2026. Level 5 is required. Reward text follows the latest itemized list, and two rows keep an earlier conflict.
  104. ToolsCalculatorTrait odds, Luc's AFK rate, and gold still owed on an evolution. Each one uses the published inputs and ignores systems it cannot see, such as pity.
  105. VideosVideo GuidesTutorials that link this experience and teach a farm, a boss, or a redeem path. The current match is one October 1 AFK and evolution video.
  106. PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.

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