This calculator is arithmetic on a table, not a live mixer. Enter quantities from your own [ 🎉RELEASE ] Anime Mysterious session. It will not click the shop.
Drop probability
Trait hit chance
Estimates the chance of seeing a trait at least once across independent rerolls. The default 0.11 matches the reported Absolute Ego rate. A separate 1,400-roll pity was also reported for that trait; this form does not add pity, so a long dry streak can still be inside the guarantee.
Chance of at least one success = 1 − (1 − chance per attempt) raised to the number of attempts.
Change 0.11 if you are checking another trait. Luc's AFK unit rate is about 0.55% and has its own calculator. Pity, if the banner shows one, is not part of this formula.
Drop probability
Luc AFK drop chance
Estimates how often an independent AFK reward cycle would include Luc at the reported 0.55% rate. The cycle length itself was not published, so attempts means reward cycles, not minutes.
Chance of at least one success = 1 − (1 − chance per attempt) raised to the number of attempts.
Launch testing recorded Luc, also spelled Luke, near 0.55% from the AFK chamber. Gems were a separate 5% cycle for about 10 gems, and gold a 40% cycle for about 100. Those are not this unit roll.
Material planner
Evolution gold still needed
Subtracts gold you already have from a recipe fee. The default 7,000 is the early observed Broly fee, not a universal evolution price. Gojo was reported near 5,000 gold before eye items, and Sukuna near 25,000 gold plus a Mysterious Shard and Yuta fingers.
Required total = materials per upgrade × number of upgrades. Missing = max(required total − materials already owned, 0).
Read the live evolution screen before spending. Eye items, charts, Fammy copies, and raid fingers are not gold and are not counted here. The gem shop exchange of 2,500 gems for 12,000 gold is a separate trade.
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